Here’s the first release of the new version incorporating the original linear and new rotary version, for Mac and PC. Go to the download page.
Had a quick idea for a variation on Word Clock. Go to the download page.
Word Clock is now in 30 languages thanks to the generous help of lots of kind people. Go to the download page.
There’s also a new flickr group. If you’re using Word Clock I’d love to see a photo of it running on your screen.

A newly tweaked version of the droplet. This one allows you to set the JPEG compression quality by changing the number in the filename - just make as many copies as you need.
Two big improvements in this new alpha version: first it’s much less processor-intensive (now uses OpenGL), and second it stores the screen between sessions so it doesn’t have to start with an empty screen each time.
Go to the new page to download. Please let me know by email if you have any problems.
I am working on building a physical version of Word Clock, from scratch, with electronics components. Here’s the first working circuit:
A small tutorial on how to create bouncing balls with ActionScript source code. A couple of years back I was creating some interactive sites using bouncing balls as navigation. These needed to behave in a believable manner so I spent some time looking at rigid body dynamics code. Read the rest of this entry »
Word Clock has moved. Go to the new page where you can download and read more.
If you’re a print designer who regularly receives batches of digital artwork from various sources then this might save you a bit of time.
Read the rest of this entry »

Most designers and programmers whose paths I’ve crossed have heard of PostScript but don’t know much about it. I think it’s a hidden gem. Not only is it a fascinating programming language which can be used to create generative drawings and save you hours of time through automation, but you can also use it as an intermediary format to transfer output from other languages such as Flash ActionScript or Java / Processing into Adobe Illustrator.
Read the rest of this entry »